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Race Name: Reptiloid (Reptiloids being the plural)
Homeworld Name: Toloris 54-7r
Main Cities: None
Dominant Species: Reptiloids
Biology & Diet
Reptiloids not true reptiles. They are, in fact, warm-blooded scaled carnivores easily recognized by their long, muscled, serpentine bodies and wedge-shaped heads. They walk bipedal, aided by two frontal limbs. Each limb ends in a five-fingered hand with an additional sixth vestigial claw on the inner wrist. It is supposed that this claw originally aided in climbing, and that the Reptiloids themselves descended from a smaller tree-dwelling ambush predator.
Perhaps the most important thing to be aware of on a Reptiloid is the mouth, as it is often the first and last thing a Reptiloid is interested in showing any other species. While the mouth itself contains no teeth on the jaw, a secondary set of jaws with tooth-like spines within the throat is able to spring forward and grip anything the Reptiloid can place inside - preventing it from escape. Muscles within the throat then work the spines of the secondary jaw in wave-like movements, forcing prey further down the throat of the Reptiloid, still alive. Like snakes, Reptiloids can unhinge their primary jaw in order to consume large bodies. Unlike snakes, however, the bodies must then pass the shoulder blades to enter the stomach, and so a feeding Reptiloid may also dislocate its shoulders to enable passage of prey.
Unsurprisingly, Reptiloids are true carnivores and subsist almost entirely on meat. While their preferred prey is large animals, they have been known to dive for fish and to consume the eggs of oviparous animals - including their own species. Cannibalism is common for hungry Reptiloids, and consumption of other alien species is even more common. Never assume a Reptiloid is being friendly. In all probability, they just aren't hungry enough to eat you yet.
There are numerous Reptiloid subspecies can all inter-breed, but each subspecies is patterned with unique markings for camouflage in their native climate. This, of course, aids in their hunting. Different subspecies rarely hunt outside their home region, however, as they become easy prey for other Reptiloids more equipped to hide and hunt in the strange terrain.
Though they are warm blooded, Reptiloids enter a state of suspended animation when temperature drop below approximately 4.5 degrees Celsius. It is thought that this is to conserve energy, as fewer prey animals on their homeworld are active during winter. The suspended state can be broken easily, however, if another warm-blooded creature enters the space around the sleeping Reptiloid. Usually, it is the last thing the creature does, as the Reptiloid then consumes them.
Sexual Dimorphism & Reproduction
Little is known about the sexual dimorphism of Reptiloids. Some of the Reptiloids studied post mortem have shown evidence of oviducts, but not all with oviducts have ovaries and not all without oviducts appear to have testes. This suggests that Reptiloid reproduction is more complex than that of sexually binary species.
There has been almost no opportunity to observe the actual act of Reptiloid reproduction, but it is known that fertilized eggs are laid in a nest which is then guarded by at least two members of the species. This guardianship is quite necessary, as unattended nests are easy targets for other Reptiloids seeking a quick meal.
The predatory and violent nature of Reptiloids seems to begin at birth, when the first born immediately attempts to consume its siblings. If it is too small or too weak to break or eat the other eggs whole, it often becomes prey to the stronger or larger second-born. This is, of course, assuming the guardians do not return to the nest and decide their first born child looks more like a snack than a suitable heir.
Once the other eggs are consumed, the guardians leave. The infant Reptiloid is then allowed to share their hunting territory, until it becomes a nuisance and is either killed or driven out.
Language and Culture
Reptiloids lack cities. They lack government, they lack social structure and they lack any semblance of caring about material goods besides territory and food. However, they are far from animals.
Reptiloids display a complex language, a combination of body movement and sound, which conveys a vast array of thoughts and concepts. Xenobiologists lucky enough to survive their stake-outs in Reptiloid territory have cited that there appear to be as many as 7000 "words" in their vocabulary, possibly more.
Reptiloids also appear to have a complex written language, though the number of words or concepts appear to be significantly less. The language is written in scratch marks from the Reptiloids' claws, and so simple concepts like "danger" or "mine" can be made with a single hand swipe on a tree or into the mud. There is some evidence to support that individual Reptiloids have even constructed written language to self identify - In essence, writing their names on things.
As has been previously implied, Reptiloids are solitary hunters and highly territorial. Because it is not in their nature to cooperate, there are no Reptiloid armies or social gathering locations. If a pack of Reptiloids does meet, it is often to investigate what may prove to be a new source of food. Even then, the close proximity to other Reptiloids often results in fighting - which periodically turns deadly.
Reptiloids have also been observed to be excellent tacticians, driving entire herds of prey into gullies or dead ends that they themselves have built. Though their traps are often crude, the forethought and planning involved in springing a trap shows they are far from dumb beasts and should be considered fully sentient.
Religion and Rulerism
It is unknown if Reptiloids worship anything, but it appears to be unlikely. Rulerists have only made one attempt to reach out to Reptiloids, and it ended in disaster. As far as Reptiloid culture is concerned, though, Rulerism allowed them access to an entirely new hunting ground.
Technology and Alien Cultures
Reptiloids do not have the technical or tool building capability to produce their own space faring ships, but they have perfected an unwholesome way of accessing space.
When the first Rulerist ship landed and attempted contact, all hands were -unsurprisingly- lost, eaten by the local Reptiloid population. The Reptiloids staked out the ship, wondering if any more large, delicious pink things might be hiding inside. Instead, they were rewarded when a second ship arrived with even more delicious pink things (though these were a bit harder to trap and digest).
At this point, Reptiloids appear to have decided to find their way to the source of these delicious pink things, and so some snuck on board ships without immediately consuming the crew. After a few days in space, however, the crew would wind up consumed and the Reptiloid would drop into suspended animation...until another ship picked up the derelict housing the Reptiloid, and the process repeated.
There have been no fewer than 35 instances of recorded hijacking hostilities by Reptiloids since their discovery. Sixteen of these instances resulted in the Reptiloid in question being tried as a sentient being, and sentenced to imprisonment.
Unfortunately there is still a strong risk of Reptiloid hijacking, as Xenobiologists and thrill seekers constantly flock to their home world attempting study or contact. And it is far from unheard of to locate a ship adrift in space which contains only one life form - a voracious Reptiloid in suspended animation.
It is only through cybernetic neurological modification to the point of enslavement that a Reptiloid can function along side other alien beings. And even in this case, the desire to eat is always there.